ImagineFX is the only magazine for fantasy and sci-fi digital artists. Each issue contains an eclectic mixture of in-depth workshops from the world's best artists, plus galleries and interviews, community news and product reviews. ***Please note: From September 2012 onwards our digital version feature links to download video tutorials and Q&A workshop resource files. Issues prior to September 2012 do not feature this additional content.***
Welcome to… • NO.1 FOR DIGITAL ARTISTS Imagine FX
EDITOR’S CHOICE • Three of my top picks this month…
GET YOUR RESOURCES • You're three steps away from this issue’s resource files…
50 EXPERT TIPS FOR PROCREATE • Boost your skills with a bumper batch of pro advice from five awesome artists
ImagineFX
SUBSCRIBE AND SAVE MONEY!
FXPosé • THE PLACE TO SHARE YOUR DIGITAL ART
THE ROOKIES
Indie game foundations • Setting the stage Tanya Combrinck discovers how artists build tone and weave emotion into narratives
Cards on the table • The upper hand Riot Games reveals new details for Riftbound, its League of Legends trading card game set to launch this year
Lost in the mists of time • Dark matter Fantasy novel Cotswold Mist weaves myths, ghosts and beasts into the heart of the English countryside’s heritage sites
ImagineFX quick quiz • Find out if you’re an artistic brainbox!
Greg Staples • Dream space The comic artist and illustrator tells us how he planned out a studio for all occasions
ART CHALLENGE • Draconic legend Our five favourites as readers put their spin on the theme of The Last Dragon Rider
Letters • YOUR FEEDBACK & OPINIONS
LEGENDS OF THEIR LIFETIME • The creative team behind smash-hit Netflix series Arcane reveal how they pushed the show’s animation even further for the second season…
DEVELOPING A CHARACTER IN ARCANE STYLE • How Fortiche created new designs appropriate for the show’s universe
INSIDE THE SERIES’ ANIMATION PIPELINE • Making the show was a collaborative process with the animation and story influencing each other
Andrew Cheng • Heads up! Watch out for the game artist’s latest sketches as he experiments with new characters and fresh ideas
Designing Dreams • Alan Wen speaks to three concept artists about the varied and iterative processes that make up one of the most misunderstood crafts in the game industry
WHY IT’S NOT ALWAYS A PRETTY PICTURE • Paul Scott Canavan on the unglamorous side to concept art that doesn’t get seen by the public
THE SKILL OF DESIGNING FOR INTERACTIVITY • How Maxime Desmettre got into game concept art and how the role differs from working other jobs
AUTHENTIC INSPIRATIONS • Ibrahim Idris on designing an African world in Tales of Kenzera: Zau
Recent editions • Missed an issue? Here’s how you can order previous print or digital editions of ImagineFX
GET IMAGINEFX DELIVERED DIGITALLY!
Workshops • Advice from the world’s best artists
CREATE A DEMONIC VIDEO GAME COVER • Discover the process masterful battle artist Thomas Elliott followed to create an epic shot for Doom: The Dark Ages
GIVE DIRECTION WITH SHADOWS • Jenny Brozek guides the eye to her character’s face with the assistance of some sharp wedges
PAINT CHARACTERS WITH PERSONALITY • Sean ‘Ridd-Li’ Abbott delves deep into his skill set to create dramatic fan art featuring Big Mom from the One Piece anime
SAVE TIME WITH KEY RESEARCH • Gabriel Tan looks at the past to find important historical details for Assassin’s Creed Shadows
DRIVE NARRATIVES IN YOUR ARTWORK • Game artist Max Weber explains how he uses composition, detail and more to push the storytelling within his...